ELIZABETH WRIGHT SENIOR LEVEL DESIGNER
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DESIGN BLOG


Character DNA

Character Analysis:
• Broke down several characters into their main components and gameplay attributes
• Conveyed essential information based on key visual markers which represent core gameplay systems
• Created clear Information Graphics to communicate important character information
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3D Models

Props:
• Created a series of 3D props to improve Maya modelling skills
• Props include: barrel, tire, chain, spoon, candle, container, lamp, mug, bowl. table and chair
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​Powers of 10

Powers of 10:
• Used powers of 10 to fill in information that can be used to create a game
• Described key information that can be used to communicate main game concept
• Established the 'Magic Moment' Bonus Content for each game​
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Graphic Design Course

Document:
• Created informative Graphic Design Course and presented it to Santa Monica Studio (March 2021)
• Documented skills and techniques used to create compelling designs
• Composition, Design theory, Colour theory, Typography, Iconography and Layout
• Basics of Adobe Illustrator and reference guide
VIEW GRAPHIC DESIGN COURSe
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STEM Project Scientist Presentation

STEM Presentation:
• Created Level Design Workshop and presented it to STEM girls ages 8-12 (July 2020)
• Interactive Level Design presentation followed by Q&A session
• Designed Activity Sheets (2)
• Created all images (drawings, iconography, characters, graphics, font)

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